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294 Audio Reviews

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Not Pico. A++ lounge music. Shenmue snooker bar.

I don't like it when loops build up/drop down, as this does.

Still, it's so damn groovy it feels hard to begrudge it anything.

Love the piano. Volumes are perfect. The drums are amazing - simple, but the tones are perfect.

I specially love the swishing noise that comes in at 29s.

Not Pico-esque imo, but brilliance regardless.

Generic, like title.

Yes, the guitars do sound very fake.

I don't understand why so many of you guys faded out the end instead of making it loop.

The drums are nicely varied, specially at the start.

The whole thing just feels kinda generic like the title says, though. Doesn't really conjure up any atmosphere for me.

Father-of-Death responds:

hehehehehe yup

RPG mini fight? Anim of muscle-guy skipping?

Doesn't sound Pico-esque to me really.

The major-key melody doesn't really fit in his attitude. I mean Pico's a little kid. It there's a heavy beat going on, he should be worried about being killed, not smiling!

This makes me think of a mini-boss fight in some other game, where people are actually big beefy warriors, maybe some turn-based game. Or maybe just a big guy skipping around. Hehe.

==
Good tune but not for Pico imo.

Btw, did you just copy/paste the first 5s to double the length? Why?

Para-Noid responds:

Because then it would sounds stupid on the portal. Just 5 seconds then like a split second wait so I make it alitle longer.

Para-Noid

Kick-ass short loop.

Really impressed with the way it loops. The amount of variety is perfect - just enough to remain interesting but staying similar enough to not stand up out of the bg and get irritating.

Just provides an attitude and atmosphere.

I think this song is saying, "stuff's exploding everywhere! Ya better run! This place is dangerous! Maybe people are shooting! Maybe ya better run!".

Kick ass.

No Pico feel. Beautiful piece though.

Reminds me of

I love the melody - it's constant flowing rhythm, it's varying nature...

It feels like it should be played with a silhouette/protagonist's hair/coat blowing in the wind as they stand atop some hill/rubble/cliff having accomplished something/in some opening credits.

Reminds me of animé/Sega games. So I suppose there's a bit of a Japanese sound.

I'm not entirely keen on the way you use the cymbals and whilst it loops well, I don't like the slightly sudden 'drop'.

Everything else is awesome.

sweet loop, cool vibe.

Hey! It's not 'just a load of drums in a loop'! I distinctly heard some beeping, some whistles and some whooshing/eplosion.

False advertising! Gimme my money back!

Having said that, I'm really impressed with the sweetness you got from just a bunch of drums.

It did get a bit repetitive after a while but I like your unique take. Fun!

A+ for bouncing microgame/slow car comic game

When I hear this, visions of cars drifting by fill my mind. Could be great for a comic game about racing in segways or a microgame about a bouncing character...

It's a bit too repetitive to be played long (understandable due to its length).

MAC7 though - shouldn't it have a bit more aggression, a bit more 'bite' to be Pico-esque?

Para-Noid responds:

Well my first time ever doing these stupid contest things.

End bit ruins it Take it off and maybe add a layer

Sounds like you needed one more layer.

Basically 2s repeated over and over (loops 3/4/7/8 in a different key).

The beats are great and I'm not complaining about those 2s that you've repeated, more the fact that you have a tiny square wave(is it a square wave sound? what is that computery sound at the end called?) melody at the end before it repeats.

Without it, it could have been a cool thing perhaps. With, it just advertises the fact that it's a loop and gets annoying.

Or maybe you could've taken it away and put another layer of melody throughout the whole piece.

As I say, it has a good vibe and everything sounds great. But the end bit totally ruins it imo.

Not keen on the build-up/drop down, but 'tis ace.

Totally respect your abilities dude.

Having listened to this maybe 12 times, I've realised that I hear a few similarities to the tune you made for Pico Jr Jr. But this is taken to the next level, lengthened and mixed up to be as kick-ass as possible.

I loved the choir coming in and the sheer variety of tones and noises, as well as the large amount of stuff going on.

Having heard it maybe 15 times, I've decided I'm not too keen on the keen on the 'whistling' at 20-25s that introduces the heavier beat, nor the slightly sudden drop in aggression as it loops.

I just kinda like loops to be either more gradual in such changes, or pretty much constant in such things.

But that doesn't take away the fact that this is a kick-ass piece of music.

And your awesomeness.

A++ short loop. SPACE RPG.

This is as awesome as the Pico tune.

Great sounds. Crazy instruments that work brilliantly. I specially love the beeping at the end that turns into the rise at the start, along with all the creaking noises.

I love the way you have a build-up without having anything too drastic and no sudden drop. Great variation whilst staying in the bg as a bg loop should.

Not something I enjoy for longer than a few minutes, but would be perfect for a menu or an interior part of a space RPG game.

If I ever make a space RPG, which wouldn't be this year probably, I'd want to use this.

RyeGuyHead responds:

i guess it gets annoying, but in a good way

I am BEhrooZ Bahman Shahriari. I am a man. For years, I have been (sometimes) called... BEZMAN!

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