needs a serious rethink if you're gonna continue
I found this game frustrating rather than fun.
I started by playing Pogger 1, got to level 3 after many, many attempts and then a bug in the game warped me to Pogger 2's first level.
In pogger 2, I couldn't work out how to defeat the robot. After quitting, I did read the instructions and play through again, but clicking just doesn't seem to do anything. I tried being close to the robot (so swords were touching him but not my body), clicking on him, clicking on pogger, clicking on the arena... but to no avail.
Anyways, this game just wasn't fun for me.
I do like the fact that you went for a few different game types. The story was ridiculous in a good way and made me smile.
However, there's faults with both graphics and mechanics imo.
Before submitting your games, as someone to read over or spell-check your own work. It's a small detail, but the details affect the playing experience.
The graphics could use a lot more work. Try taking more time on them. Try using the shape tool or line tool to make a maze rather than a brush. Try using the subselect tool (white arrow) to 'clean up' around shapes.
The whole game seemed to be more about memorising patterns than anything else. In Pogger, needing to stay away from mud and the massive hit target made the game frustrating. In pogger 2, though it was a lot more forgiving, it was still about memorising patterns - there was no problem solving, deduction or real-time skills in play.
In Pogger, we can lose a life, not notice and lose all 3 lives just while we continue holding a button, without the game pausing or telling us what killed us.
The game needs a serious rethink if you're gonna continue it.
- Review Request Club -