Brilliant game.
I played this many years ago and it still entertains as much as it did then.
The shield system is brilliant, if maybe a little over-lenient in my opinion. It's a wonderful idea though - shoot x successful shots, then get a chance to reclaim some energy. Adds a little bit of strategy to what is a very simple game.
It is unfortunate though that at times, losing energy seems almost unavoidable. But the presence of the shield reminds us we never need do so and being able to reclaim energy makes beating the game in one life a fairly realistic proposition, once the basics have been mastered.
The idea of the blastopoids providing an objective is an interesting one, which helps ensure the game provides a slightly differing angle to most 2d 'schmups'.
The levels are nice and short, with bosses proving nicely varied, with simplistic attacks reminiscent of the age you're parodying. The graphics were pretty smart I thought, with nice colours used for the explosions and everything managing to look fairly pretty in its own style.
Sound was groovy with nice voices and a pumping sound track that never got tiring. The short messages before the bosses helped amuse as well.
Brilliant game with some great design.
It just leaves me yearning for more. Maybe some final super level if you beat it without losing a life, or maybe some more elements to explore.
The shield as it is is a great deterrent for overly passive players, but maybe it'd be nice to be able to skip the health-restoring process in exchange for a bonus, maybe another mega? Or maybe we could see some even more ridiculous weaponry from the bosses. What was there certainly got rather incredible, but didn't seem to push the envelope as far as possible.
Anyway, great game.
My favourite online 2d schmup.